Themabewertung:
  • 0 Bewertung(en) - 0 im Durchschnitt
  • 1
  • 2
  • 3
  • 4
  • 5
Duke3d
#1
eDuke http://www.eduke32.com/

Config
Code:
// this file is automatically generated by EDuke32
// these settings take precedence over your main cfg file
// do not modify if you lack common sense
unbindall
bind "1" "gamefunc_Weapon_1"
bind "2" "gamefunc_Weapon_2"
bind "3" "gamefunc_Weapon_3"
bind "4" "gamefunc_Weapon_4"
bind "5" "gamefunc_Weapon_5"
bind "6" "gamefunc_Weapon_6"
bind "7" "gamefunc_Weapon_7"
bind "8" "gamefunc_Weapon_8"
bind "9" "gamefunc_Weapon_9"
bind "0" "gamefunc_Weapon_10"
bind "-" "gamefunc_Shrink_Screen"
bind "=" "gamefunc_Enlarge_Screen"
bind "Tab" "gamefunc_Map"
bind "Q" "gamefunc_Quick_Kick"
bind "E" "gamefunc_Open"
bind "R" "gamefunc_Move_Forward"
bind "Y" "gamefunc_MedKit"
bind "U" "gamefunc_Mouse_Aiming"
bind "I" "gamefunc_Toggle_Crosshair"
bind "O" "gamefunc_Show_Opponents_Weapon"
bind "[" "gamefunc_Map_Follow_Mode; gamefunc_Inventory_Left"
bind "]" "gamefunc_See_Coop_View; gamefunc_Inventory_Right"
bind "Enter" "gamefunc_Inventory"
bind "A" "gamefunc_Run"
bind "S" "gamefunc_Crouch"
bind "D" "gamefunc_Strafe_Left"
bind "F" "gamefunc_Move_Backward"
bind "G" "gamefunc_Strafe_Right"
bind "H" "gamefunc_Holo_Duke"
bind "J" "gamefunc_Jetpack"
bind "SemiColon" "gamefunc_Previous_Weapon"
bind "'" "gamefunc_Next_Weapon"
bind "X" "gamefunc_SendMessage"
bind "B" "gamefunc_Steroids"
bind "N" "gamefunc_NightVision"
bind "Space" "gamefunc_Jump"
bind "CapLck" "gamefunc_AutoRun"
bind "ScrLck" "gamefunc_Holster_Weapon"
bind "Kpad-" "gamefunc_Shrink_Screen"
bind "Kpad5" "gamefunc_Center_View"
bind "Kpad+" "gamefunc_Enlarge_Screen"
bind "KpdEnt" "gamefunc_Inventory"
crosshaircolor 252 252 0
osdeditpal "12"
osdtextpal "12"
osdtextshade "2"
vid_gamma "1.600000"
vid_contrast "1.050000"
vid_brightness "0.050000"
r_texcache "1"
r_swapinterval "1"
r_anisotropy "4"
r_texfilter "5"
r_pr_shadowcount "10"
r_pr_maxlightpasses "10"
in_mousesmoothing "0"
mus_enabled "0"
r_ambientlight "1.750000"
sensitivity "8.000000"
skill "1"
snd_mastervolume "24"
snd_fxvolume "231"
vid_gamma "1.600000"
vid_contrast "1.050000"
vid_brightness "0.050000"
wchoice "3457860291"
Eines der nützlichsten Tiere ist das Schwein. Von ihm kann man alles verwenden, das Fleisch von vorn bis hinten, die Haut für Leder, die Borsten für Bürsten und den Namen als Schimpfwort.  ;)
Zitieren



Nachrichten in diesem Thema



| Nutzungsbedingungen | Richtlinien | Datenschutz | Impressum | Cookie-Infos |
Forum software by © MyBB Theme © iAndrew 2016